Human Cognitive Processes in Command and Control Planning. 2. SPLITS - An Environment for Experiments (Cognitieve Processen in Command and Control Planning. 2. SPLITS - Een Omgeving voor Experimenten)
Abstract
The report describes a laboratory-based task and environment for empirical investigation of human planning of activities in time and space. The environment called SPLITS, presents planners with problems analogous to those encountered in command and control environments. The problem situation against which planning is carried out is a computer-based shopping game that can be played by one or two players. Aspects of the shopping environment, such as the layout of the store and its commodities and the number, mobility and sensing capabilities of the shopping robots, can be varied to give a range of planning task complexities. The report describes how SPLITS can be used to address research issues such as the structure of human planning processes and the information used in planning; the effects of uncertain information on planning; the circumstances under which replanning occurs and how it is carried out; and the effects of computer-based aids on the quality and efficiency of planning.
Document Details
- Document Type
- Technical Report
- Publication Date
- Aug 01, 1991
- Accession Number
- ADA245420
Entities
People
- Carol A. Mccann
- P. J. Essens