Recursive Ray Acoustics for Three-Dimensional Sound-Speed Profiles
Abstract
A comparison of simple recursive ray acoustics algorithm versus a ray acoustics algorithm based on solving a system of first-order ordinary differential equations was conducted. The recursive ray acoustics (RRA) algorithm was found to be accurate and relatively fast. The RRA algorithm is capable of handling sound speed as a function of all three spatial coordinates, and this capability was demonstrated. Two separate methods of representing a sound-speed profile (SSP) based on data points were examined: Akima cubic spline and spatial Fourier series (SFS). The SFS representation encountered difficulties in accurately modeling SSPs. Various techniques were applied to improve the SFS sound speed representation. While accurate sound-speed fits were eventually achieved, difficulties remained in the SFS modeling of first and second-order derivatives of the sound-speed data. The RRA algorithm was tested using the SFS sound-speed representation and found to be significantly inaccurate. A demonstration was conducted of the ability of the SFS sound-speed representation to incorporate randomness in the SSP.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 1991
- Accession Number
- ADA245613
Entities
People
- F. W. Polnicky
Organizations
- Naval Postgraduate School