Wargaming in Support of Command, Control and Communications Experiments

Abstract

The purpose of this thesis is to provide information about wargaming to prospective users. An in depth discussion focussing on two primary components of wargaming is presented. The first component is wargaming in general. A description is provided of wargaming features and a discussion concerning the limitations and hazards inherent to wargames. The second component is how to design a wargame experiment to support command, control, and communications (C3) hypotheses testing. A description of the steps in planning a general wargame experiment including detailed information on wargame software considerations is presented. Finally a synopsis followed by a critique of an actual C3 wargame experiment is provided as an example of the principles given in this thesis.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1992
Accession Number
ADA248626

Entities

People

  • Linda M. Sherfey

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Air Platforms
  • C4I
  • Counter WMD
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Algorithms
  • Battle Damage Assessment
  • Command And Control
  • Computers
  • Databases
  • Doctrine
  • Human Behavior
  • Mathematical Models
  • Military Operations
  • National Security
  • Reliability
  • Theses
  • United States
  • War Colleges
  • War Games
  • Warfare

Readers

  • Military Training and Readiness Simulation
  • Systems Analysis and Design

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control