Human-Computer Interaction: A Journal of Theoretical, Empirical and Methodological Issues of User Science and of System Design. Volume 7, Number 1

Abstract

The need for communication among a multiplicity of cooperating roles in user interface development translates into the need for a common set of interface design representation techniques. The important difference between design of the interaction part of the interface and design of the interface software calls for representation techniques with a behavioral view-a view that focuses on user interaction rather than on the software. The User Action Notation (UAN) is a user- and task-oriented notation that describes physical (and other) behavior of the user and interface as they perform a task together. The primary abstraction of the UAN is a user task. The work reported here addresses the need to identify temporal relationships within user task descriptions and to express explicitly and precisely how designers view temporal relationships among those tasks. Drawing on simple temporal concepts such as events in time and preceding and overlapping of time intervals, we identify basic temporal relationships among tasks: sequence, waiting, repeated disjunction, order independence, interruptibility, one-way interleavability, mutual interleavability, and concurrency.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1992
Accession Number
ADA252343

Entities

People

  • David L. Maulsby
  • H. R. Hartson
  • I. S. Mackenzie
  • Ian H. Witten
  • Kenneth A. Kittlitz
  • Philip D. Gray
  • Valerio G. Franceschin

Organizations

  • PARC

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Cognitive Science
  • Cognitive Systems Engineering
  • Computational Science
  • Computer Programming
  • Computer Science
  • Computers
  • Human Factors Engineering
  • Human Systems Integration
  • Human-Computer Interaction
  • Human-Machine Interaction
  • Information Processing
  • Psychology
  • Three Dimensional
  • Two Dimensional
  • User Interface
  • User Interface Engineering

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Mathematical Modeling and Probability Theory.
  • Software Engineering.