A Variable Resolution Terrain Model for Combat Simulation

Abstract

In this paper we present a method for variable resolution terrain modeling. This methodology depends strongly on the concepts of self-similarity and minimum desired resolution. Among the possible areas of application are combat simulation and the programming of training devices.

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1992
Accession Number
ADA253141

Entities

People

  • Carolyn J. Patterson
  • Joseph K. Wald

Organizations

  • Ballistic Research Laboratory

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Abstracts
  • Army
  • Artillery
  • Battlefields
  • Combat Simulations
  • Computer Simulations
  • Coordinate Systems
  • Military Organizations
  • Models
  • Monte Carlo Method
  • Security
  • Simulations
  • Statistical Analysis
  • Terrain Models
  • Training
  • Training Devices
  • Warfare

Readers

  • Aviation Science / Aeronautics.
  • Computational Modeling and Simulation
  • Statistical inference.