Thinking About Opponent Behavior in Crisis and Conflict: A Generic Model for Analysis and Group Discussion

Abstract

This paper combines insights from strategic analysis, cognitive psychology, gaming, and artificial intelligence modeling to describe a theory and concrete methodology for thinking about the likely and possible reasoning of opponents before or during crisis and conflict. The methodology is intended for use in analysis and defense planning, especially planning for possible limited contingencies. We anticipate that the methodology can be employed in group discussions with policymakers and senior officers, not merely at the analyst-to- analyst level. It is part of a study of peacetime contingency planning and crisis decisionmaking, the objectives of which are (a) to develop a conceptual approach for thinking about the likely and possible reasoning of opponents before or during crisis and conflict, (b) to evaluate the approach against historical cases (including the recent crisis in Iraq), and (c) to refine techniques for applying the approach in both analysis and group discussions. Here we are concerned primarily with (a) and (c).

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1991
Accession Number
ADA253258

Entities

People

  • John Arquilla
  • Paul K. Davis

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • C4I
  • Human Systems
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Artificial Intelligence
  • Computers
  • Contingency Operations (Military)
  • Defense Planning
  • Game Theory
  • Governments
  • International Organizations
  • Military Planning
  • National Security
  • Probability
  • Psychology
  • Recreation
  • Second World War
  • Treaties
  • United States
  • War

Readers

  • Strategic Security Studies
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy