Automated Generation of Three-Dimensional Virtual Worlds for Task Explanation

Abstract

During the second quarter of our contract, we did further work on the software infrastructure needed to support our research, expanding on the testbed for knowledge-based augmented reality that we had begun to build in September 1991. We concentrated on low-level graphics systems programming needed to improve our support for multiple 3D trackers and to increase the functionality of the 3D graphics package we are using with our head-mounted display, two of the areas detailed in our previous report. In addition, we learned that the paper on this research that we had submitted to Graphics Interface 92 was accepted.

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Document Details

Document Type
Technical Report
Publication Date
Feb 29, 1992
Accession Number
ADA254664

Entities

People

  • Steven K. Feiner

Organizations

  • Columbia University

Tags

DTIC Thesaurus Topics

  • Augmented Reality
  • Computer Programming
  • Computer Science
  • Computers
  • Contracts
  • Demographic Cohorts
  • Graphics
  • High Resolution
  • Information Systems
  • Infrastructure
  • New York
  • Prototypes
  • Three Dimensional
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Human-Computer Interaction (HCI).
  • Software Engineering.
  • Technical Research and Report Writing.