Seamless Simulation Literature Survey
Abstract
This report is a summary review of people and organizations developing ideas for Seamless Simulation. Seamless Simulation is defined as the linking of heterogeneous systems on a simulation network. The current Distributed Interactive Simulation (DIS) technology supports a network of hundreds of vehicles at the battalion tactical level. Systems such as computer generated forces interact at the vehicle level via a network protocol, and current efforts to produce a DIS network standard are aimed at homogeneous objects (vehicle simulators) implemented in a heterogeneous manner (by different manufacturers). Seamless Simulation seeks to extend this technology to heterogeneous objects (vehicle simulators and unit level wargames, for example). Recommendations are: strengthen DoD support of Seamless Simulation projects; extend the current DARPA/PMTRADE (Program Manager for Training Devices) sponsored workshop on DoD/Industry Standards for the Interoperability of Defense Simulations from the vehicle level to the general defense simulation and system level; allow the Seamless Simulation effort to take advantage of modern software engineering and become explicitly object oriented; integrate the DoD effort with the business Object Management Group Architecture effort.
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 1992
- Accession Number
- ADA254950
Entities
People
- Stephen Downes-martin
Organizations
- Institute for Defense Analyses