Strawman Distributed Interactive Simulation Architecture Description Document. Volume 2. Supporting Rationale. Book 2. DIS Architecture Issues

Abstract

The DIS architecture defines a time and space coherent representation of a virtual battlefield environment, measured in terms of the human perception and behaviors of warfighters interacting in free play. It provides a structure by which independently developed systems may interact with each other in a well managed and validated combat simulation environment during all phases of the development process. A fundamental objective of the DIS architecture is to provide a blueprint to guide development of a general purpose system meeting the needs of a wide range of users. The architecture must therefore support the broadest possible range of user needs. At the same time, the architecture and the associated standards must provide sufficient design definition to achieve the goal of transparent interoperability of a very wide range of simulators, simulations, and actual equipment operating on instrumented ranges.

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Document Details

Document Type
Technical Report
Publication Date
Mar 31, 1992
Accession Number
ADA255248

Entities

People

  • Brett Butler
  • Chuck Burdick
  • Randy Brasch
  • Ray Beaver
  • Stephen Downes-martin

Tags

Communities of Interest

  • C4I
  • Electronic Warfare
  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Human Systems
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Application Protocols
  • Application Software
  • Artificial Intelligence
  • Combat Simulations
  • Command And Control
  • Communication Systems
  • Computational Science
  • Computer Programming
  • Computers
  • Information Systems
  • Military Organizations
  • Military Science
  • Operating Systems
  • Software Design
  • Software Development
  • Systems Management
  • Test And Evaluation

Fields of Study

  • Computer science

Readers

  • Distributed Systems and Data Platform Development
  • Software Engineering.
  • Systems Analysis and Design

Technology Areas

  • Space