Advantages of Using a Projected Head-Up Display in a Flight Simulator

Abstract

When viewing a real planar image through an aircraft head-up display (HUD) focused for 'infinity,' diplopia and other related problems render the HUD useless as a training device. Future flight simulator visual displays are being developed with real planar image projections; therefore, this problem must be resolved. Past research into decollimating aircraft HUDs for real planar visual displays presented several solutions, but major side effects limited the tasks that could be trained with a decollimated HUD. Recent advances in projector and graphics technology have made projecting a real planar HUD an attractive solution. Projected HUD technology at Armstrong Laboratory, Aircrew Training Research Division, Williams AFB, Arizona is described. The advantages of using a projected HUD were investigated and are discussed. Advantages of using projected HUDs in simulators with a real planar visual display are numerous. Projected HUDs are undoubtedly a technology for tomorrow.

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1992
Accession Number
ADA255332

Entities

People

  • Philipp W. Peppler

Organizations

  • Armstrong Laboratory

Tags

Communities of Interest

  • Air Platforms
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Air Force Facilities
  • Aircraft Equipment
  • Aircrafts
  • Control Panels
  • Display Systems
  • Flight Simulators
  • Governments
  • Graphics
  • Human Resources
  • Instructors
  • Simulations
  • Simulators
  • Standards
  • Training
  • Training Devices
  • United States

Readers

  • Human-Computer Interaction (HCI).
  • Systems Analysis and Design