Naval Applications of Virtual Reality,
Abstract
The United States Navy is focusing its best minds and research laboratories on a handful of VR projects to examine the feasibility of maintaining or improving training technologies and tactical operations. Key training objectives are to compensate for the educational levels of recruits, reduced number of skilled instructors, and reduced locations of high-quality classroom facilities. Additionally, training should be more efficient and affordable, accommodate varying geographic demands, and increase ability for team training. The objectives for tactical operations are to increase operator performance by reducing workload and consequently improving decision making
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 1993
- Accession Number
- ADA265100
Entities
People
- D. Rousseau
- M. Gembicki
Organizations
- Naval Command, Control and Ocean Surveillance Center