Naval Applications of Virtual Reality,

Abstract

The United States Navy is focusing its best minds and research laboratories on a handful of VR projects to examine the feasibility of maintaining or improving training technologies and tactical operations. Key training objectives are to compensate for the educational levels of recruits, reduced number of skilled instructors, and reduced locations of high-quality classroom facilities. Additionally, training should be more efficient and affordable, accommodate varying geographic demands, and increase ability for team training. The objectives for tactical operations are to increase operator performance by reducing workload and consequently improving decision making

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1993
Accession Number
ADA265100

Entities

People

  • D. Rousseau
  • M. Gembicki

Organizations

  • Naval Command, Control and Ocean Surveillance Center

Tags

Communities of Interest

  • Air Platforms
  • Sensors
  • Weapons Technologies

DTIC Thesaurus Topics

  • Abstracts
  • Brain Waves
  • Education
  • Emerging Technology
  • Fuel Oils
  • Human-Machine Interaction
  • Human-Machine Interfaces
  • Image Processing
  • Military Aircraft
  • Navy
  • Ocean Surveillance
  • Security
  • Surveillance
  • Training
  • United States
  • Virtual Reality
  • Workload

Fields of Study

  • Education

Readers

  • Life Cycle Cost Analysis
  • Logistics and Supply Chain Management.
  • STEM Education