ASW Tactical Decision Aiding Issues: Lessons Learned from User's Feedback

Abstract

This paper addresses a number of significant issues associated with Anti-Submarine Warfare (ASW) tactical decision aids based on lessons learned from user's feedback. In particular, feedback from users of the ASW Tactical Decision Aid (ASWTDA) or potential users (those who have been given a demonstration of its functionality) is considered from the point-of-view of lessons learned to benefit prospective users of subsequent ASW tactical decision aid software applications which better satisfy requirements of users. A distinction is clearly made between the existing capability for decision support applications and the emerging requirements about computer-based assessment, computer-derived recommended decisions and computer-generated displays, which contain recommendations. This paper focuses on evolutionary development for available technology and software engineering with respect to the direction in the future of ASW tactical decision aids. Lessons learned are derived from operational experience of fleet users and their need to have easy-to-use and easy-to-understand tactical decision aids which support their ASW decision-making process. Rapid prototype methodology is endorsed as combined with a structured process for measuring its effectiveness and improving the overall process. A generalized approach has been taken to facilitate the wider range of audience and need to conceptualize beyond current ASW tactical decision functionality which exist in the U.S. Navy today. These issues are addressed but not resolved by existing applications of computer-based methods for ASW tactical decision aiding.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1993
Accession Number
ADA270042

Entities

People

  • Nicholas Nayfack

Organizations

  • Naval Command, Control and Ocean Surveillance Center

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Antisubmarine Warfare
  • Application Software
  • Computers
  • Engineering
  • Feedback
  • Lessons Learned
  • Navy
  • Prototypes
  • Software Development
  • Submarine Warfare
  • Tactical Decision Aids

Fields of Study

  • Computer science

Readers

  • Maritime and Naval Warfare Studies
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.