Recovering Three-Dimensional Structure from Motion with Surface Reconstruction

Abstract

This paper addresses the computational role that the construction of a complete surface representation may play in the recovery of 3-D structure from motion. We first discuss the need to integrate surface reconstruction with the structure-from-motion process, both on computational and perceptual grounds. We then present a model that combines a feature-based structure-from-motion algorithm with a smooth surface interpolation mechanism. This model allows multiple surfaces to be represented in given viewing direction, incorporates constraints on surface structure from object boundaries, and groups image features on the basis of their 2-D image motion to segregate features onto multiple surfaces. We present the results of computer simulations that relate the behavior of this model to psychophysical observations. In a companion paper, we discuss further perceptual observations regarding the possible role of surface reconstruction in the human recovery of 3-D structure from motion.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1991
Accession Number
ADA271844

Entities

People

  • Ellen C. Hildreth
  • Horishi Ando
  • Richard Andersen
  • Stefan Treue

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • Biomedical
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Artificial Intelligence
  • Boundaries
  • Computational Science
  • Computer Simulations
  • Computer Vision
  • Computers
  • Geometry
  • Information Processing
  • Observation
  • Perception
  • Relative Motion
  • Simulations
  • Three Dimensional
  • Two Dimensional

Readers

  • Computer Vision.
  • Theoretical Analysis.