A Graphical User-Interface Development Tool for Intelligent Computer- Assisted Instruction Systems

Abstract

An interactive graphical interface helps intelligent computer- assisted instruction systems, because many applications can be well represented by graphic objects. One approach is a facility whereby a teacher constructing a tutor can associate specific graphics with specific predicate-calculus expressions describing a state in a tutoring simulation. This further requires a specification of the arrangement of graphic objects on the screen, how graphic objects can change position with simulation states. It also requires a language for teachers to specify graphic objects. This thesis addresses both. We introduce a broader applications of cartoon animation modelling ideas to tutoring, that have been limited so far by the complexity of their implementation. The special tools provided help computer-inexperienced instructors to develop their own cartoon animation modelling tutor without the need of mathematical description of shapes or activities to be represented. The tutor generator used employes means-ends analysis, and the language for the teachers is built using Prowindows, a Prolog extension for object-oriented design.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1993
Accession Number
ADA272988

Entities

People

  • Francius Suwono

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Application Software
  • Artificial Intelligence
  • Classification
  • Complex Systems
  • Computer Languages
  • Computer Programming
  • Computer Programs
  • Computer Science
  • Computers
  • Expert Systems
  • Fire Fighting
  • Graphical User Interface
  • Inference Engines
  • Natural Languages
  • Programming Languages
  • Schools
  • User Interface

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications
  • STEM Education