Weapon System Integration for the AFIT Virtual Cockpit

Abstract

The Air Force Institute of Technology is continuing research in the Virtual Cockpit. The Virtual Cockpit makes use of high performance graphics workstations, Virtual Environment technology, and Distributed Interactive Simulation network protocols to create a flight simulator based on the capabilities of the McDonnell Douglas F-15E Strike Eagle. The work presented in this thesis focuses on the design and implementation issues for integrating a weapons delivery capability. Weapons simulated include: RADAR and IR guided air- to-air missiles, gravity and precision guided bombs, and a 20mm cannon. Virtual Environment displays used include: color NTSC and monochrome high resolution helmet mounted displays employing a Polhemus Fastrack sensor, and a display using five separate BARCO projectors simultaneously. The Target graphics system was a four processor, SGI Onyx workstation with a Reality Engine graphics pipeline. Graphics rendering was accomplished with an AFIT developed object oriented simulation software package based on the SGI Performer 1.2 application development environment.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1993
Accession Number
ADA274058

Entities

People

  • William E. Gerhard Jr

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Aircrafts
  • Airframes
  • Computer Graphics
  • Computer Programming
  • Computers
  • Dead Reckoning
  • Environment
  • Flight Simulations
  • Flight Simulators
  • Guided Bombs
  • Inertial Navigation
  • Mathematical Models
  • Navigation
  • Three Dimensional
  • Unguided Bombs
  • World Geodetic System

Readers

  • Database Systems and Applications
  • Human-Computer Interaction (HCI).
  • Missile Defense Systems.