User Interface Issues in Real Time Decision Support Systems

Abstract

We have been working at the NCCOSC RDT and E Division (NRaD) to develop new methods of assisting Navy decision makers in real time command and control decision-making situations. Our work has focused directly on the incorporation of new kinds of knowledge based computer tools into shipboard decision support systems. As part of that work, we have had the opportunity to examine various approaches to influencing human decision makers through interface manipulations. The general conclusion we have reached is that interfaces used by expert decision makers in real time situations should make only limited use of techniques such as direct manipulation that require users to interact with the system. It follows that efforts to provide a critiquing mechanism should emphasize critics that operate automatically without waiting for the user to request assistance. However, we are also looking for an interface that does not automatically change displays in ways that users may find intrusive, or otherwise objectionable. To address both having automatic criticism and non-intrusive display changes, we are looking for ways to provide critiquing that is transparent to the user. Decision support systems, TActical Decision Making Under Stress(TADMUS)

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1993
Accession Number
ADA274758

Entities

People

  • D. C. Hair
  • K. Pickslay

Organizations

  • Naval Command, Control and Ocean Surveillance Center

Tags

Communities of Interest

  • C4I

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Automatic
  • Cognition
  • Command And Control
  • Computers
  • Data Displays
  • Decision Support Systems
  • Judgment
  • Models
  • Psychological Phenomena And Processes
  • Psychology
  • Reasoning
  • Recognition
  • Shipboard
  • Template Patterns
  • User Interface

Fields of Study

  • Computer science

Readers

  • Artificial Intelligence
  • Educational Psychology
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control