A Case-Based Approach to Creative Design

Abstract

We are studying and modeling creative design processes. Our goals are two-fold. One is to make intelligent, computer-based design assistants more creative (e.g., able to suggest unusual but useful solutions and to bring up important issues that might not have been considered otherwise). The other is build computational models that help us understand human creativity. This will have implications for design education and suggest ways of enhancing the creativity of human designers

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Document Details

Document Type
Technical Report
Publication Date
Oct 05, 1993
Accession Number
ADA275229

Entities

People

  • Ashok Goel
  • Janet L. Kolodner

Organizations

  • Georgia Tech

Tags

Communities of Interest

  • Autonomy
  • Engineered Resilient Systems
  • Ground and Sea Platforms
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Autonomous Systems
  • Case Studies
  • Cognitive Science
  • Collision Avoidance
  • Computer Programs
  • Computer Science
  • Computers
  • Information Science
  • Machine Learning
  • Manufacturing
  • Mechanical Engineering
  • Mobile Phones
  • Natural Languages
  • Ontologies
  • Psychology
  • Robots

Readers

  • Artificial Intelligence
  • Systems Analysis and Design