Texture Library for 3-Dimensional Visualization Systems. Revised. SBIR- A93-030
Abstract
A texture library is sought to serve DoD visual simulation training needs as well as civilian commercial applications. The design effort of the present study encompasses determination of pattern requirements, identification of methods for pattern generation, establishment of image generator requirements, identification of methods for categorizing patterns, and establishment of methods for compressing and distributing patterns.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 29, 1993
- Accession Number
- ADA276125
Entities
People
- Dave Marsh
- P. Y. Cheng
- Roy Latham
- Stuart Wells