Integrating Computers into Calculus Instruction

Abstract

Visualization is key in helping a student understand the fundamentals of Calculus. The new generation of computer literate students, raised in a video-based environment, will expect more than the traditional chalkboard methods in assisting them in this visualization. By integrating computers into the classroom and developing software to assist in mathematics instruction, we can enhance student comprehension of, and ability to apply, mathematics in solving real world problems of interest to the military. As evidenced by the success of both the Apple Macintosh and Windows software, mouse driven, graphical user interfaces (GUI's) represent a powerful and frequently-used tool in the computing environment. GUI's improve the visual capabilities in computing software, simplify program execution, and reduce the time required to become proficient with the software. When designed correctly, the GUI-based software can significantly improve the way in which people interact with computers. This thesis lays the framework and develops multi-platform GUI software modules needed for the instruction of Calculus. Graphical user interface, Multi- platform, Portability, Color look up table, Point and click

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1994
Accession Number
ADA280996

Entities

People

  • Brian E. Pierson
  • Jon L. Christensen

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Energy and Power Technologies
  • Weapons Technologies

DTIC Thesaurus Topics

  • Basic Programming Language
  • Calculus
  • Computer Programming
  • Computer Programs
  • Computer Science
  • Computers
  • Differential Equations
  • Graphical User Interface
  • Instructors
  • Liquid Crystal Displays
  • Mathematics
  • Operating Systems
  • Personal Computers
  • Programming Languages
  • Students
  • United States Military Academy
  • User Interface

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Database Systems and Applications
  • STEM Education