Assessment of the ACSE Science Learning Environment and the Impact of Movies and Simulations

Abstract

This paper describes an empirical study that assesses a multimedia science learning environment, and the impact on student learning of movies and simulations as lesson components. The study measures summative effects on student performance and satisfaction, and gathers formative data about student use of the environment for iterative improvement to the system and lessons. Two lessons containing movies and simulations were compared with lessons that used static graphics to present the same material. Preliminary results show that participants using the lesson with movies and simulations spend significantly more time working through the material, and score higher on questions that target material that is presented with simulation. Analysis of usage patterns identifies features of the system that are effective, underutilized, misunderstood or problematic

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1994
Accession Number
ADA284071

Entities

People

  • John F. Pane

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Biological Sciences
  • Biology
  • Computer Programming
  • Computer Programs
  • Computers
  • Developmental Biology
  • Education
  • High Resolution
  • Images
  • Instructors
  • Language
  • Materials
  • Natural Languages
  • Programming Languages
  • Simulations
  • Students
  • Three Dimensional

Readers

  • Computational Modeling and Simulation
  • STEM Education
  • Systems Analysis and Design