Solving the 'Inverse' Problem in Terrain Modeling
Abstract
In the computer simulation of combat over a specific geographical area, the terrain is typically represented using sets of isolated, measured terrain altitudes. The 'inverse' problem is to construct in closed form a smooth surface function that matches these measured values to within a prescribed tolerance. If such a surface could be defined, then at any point on the simulated battlefield, both the terrain altitude and the slope of the terrain in any direction could be obtained simply by evaluating
Document Details
- Document Type
- Technical Report
- Publication Date
- Oct 01, 1994
- Accession Number
- ADA285860
Entities
People
- Joseph K. Wald
Organizations
- United States Army Research Laboratory