Piecemeal Learning of an Unknown Environment,
Abstract
We introduce a new learning problem: leaning a graph by piecemeal search, in which the learner must return every so often to its starting point (for refueling, say). We present two linear-time piecemeal-search algorithms for learning city-block graphs: grid graphs with rectangular obstacles. (AN)
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 01, 1994
- Accession Number
- ADA291683
Entities
People
- Margrit Betke
- Mona Singh
- Ronald L. Rivest
Organizations
- Massachusetts Institute of Technology