Autonomous Agent Interactions in a Real-Time Simulation System.
Abstract
The major problem addressed by this research is the design and implementation of a command and control architecture to add company-level missions to an existing real-time combat-simulation system. The US Army is using Modular Semi-Autonomous Forces (ModSAF) to conduct research in simulation training. ModSAF only provides platoon and vehicle missions. Adding company level missions to ModSAF will allow a single operator to effectively control a greater number of forces and retain realistic behaviors. The approach taken was to utilize ModSAF's finite-state machine architecture, and NPSNET -- a three dimensional combat-simulation system, to develop, test, and implement a company-level combat simulation mission. Simplistic terrain reasoning algorithms and a command and control finite state machine architecture were added to the ModSAF system. The result is a prototype company-level mission Occupy an Assembly Area,' providing a successful proof-of- concept implementation of company level mission development using ModSAF's current finite state machine architecture. This research provides the groundwork for further development of company-level combat simulations in ModSAF.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 1994
- Accession Number
- ADA291864
Entities
People
- Gary M. Mcandrews
Organizations
- Naval Postgraduate School