Learning Sequential Decision Rules, Using Simulation Models and Competition,
Abstract
The problem of learning decision rules for sequential tasks is addressed, focusing on the problem of learning tactical decision rules from a simple flight simulator. The learning method relies on the notion of competition and employs genetic algorithms to search the space of decision policies. Several experiments are presented that address issues arising from differences between the simulation model on which learning occurs and the target environment on which the decision rules are ultimately tested. (AN)
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 23, 1990
- Accession Number
- ADA294066
Entities
People
- Alan C. Schultz
- Connie L. Ramsey
- John J. Grefenstette
Organizations
- United States Naval Research Laboratory