Group Interfaces: A Profile and a Prototype.

Abstract

This work addresses human factors aspects of group information technology support--specifically, novel ways of configuring the technology to meet the needs of teams operating as teams (as opposed to operating as collections of individuals). We outline the relevant background issues and state of the art in group IT support, then analyze what the state of the art represents. Based on our analysis, we lay out a research strategy reversing what we consider a 'backward' tendency in prior HCl efforts to support complex interactions in co-located teams with technological configurations initially developed for limited bandwidth distributed messaging. By concentrating on concrete engagements between users and IT artifacts, we generate an analytical framework appropriate to the issues critical in defining a Group Interface (GI), then apply that framework to delineate the design tradeoffs in constructing a GI artifact. We then describe our initial 1994 prototype of a GI artifact--the Unified Interface Surface (UlS)--and discuss the results of our usability evaluation of this UlS prototype.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1995
Accession Number
ADA302158

Entities

People

  • Michael D. Mcneese
  • Nicholas E. Longinow
  • Randall D. Whitaker

Tags

DTIC Thesaurus Topics

  • Artifacts
  • Bandwidth
  • Concrete
  • Information Systems
  • Prototypes
  • Test And Evaluation

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.