Tracking Human Faces in Real-Time,

Abstract

Many applications in human computer interaction (HCI) require tracking a human face. In this report, we address two important issues for tracking human faces in real-time: what to track and how to track. We present a stochastic model to characterize skin-colors of human faces. The information provided by the model is sufficient for tracking a human face in a various poses and views. The model can be adapted in real time for different people and different lighting conditions while a person is moving. We then present a model-based approach to implement a real-time face tracker. The system has achieved a rate of up to 30+ frames/second using an HP-9000 workstation with a framegrabber and a Canon VC-Cl camera. It can track a person's face while the person moves freely (e.g., walks, jumps, sits down and stands up) in a room. Three types of models have been employed to track human faces. In addition to the skin-color model used to register the face, a motion model is used to estimate image motion and to predict search window; and a camera model is used to predict and to compensate for camera motion (panning, tilting, and zooming). The system can be applied to tele-conferencing and many human-computer interactive applications such as lip-reading and gaze tracking. The principle in developing this system can be extended to other tracking problems such as tracking the human hand for gesture recognition.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 1995
Accession Number
ADA303256

Entities

People

  • Alex Waibel
  • Jie Yang

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Energy and Power Technologies
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Algorithms
  • Brightness
  • Camera Controls
  • Cameras
  • Computer Programming
  • Computer Science
  • Computer Vision
  • Computers
  • Estimators
  • Geometry
  • Gray Scale
  • Human-Computer Interaction
  • Images
  • Light Sources
  • Optical Phenomena
  • Recognition
  • Reliability

Fields of Study

  • Computer science

Readers

  • Adaptive Control and Estimation with Uncertainty in Dynamic Systems.
  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computer Vision.