Graphical Representations and Causal Models in Intelligent Interactive Learning Environments.

Abstract

This research project investigates how an interactive learning environment can support students learning and acquisition of mental models when acquiring a target cognitive skill. In this project, we have constructed GIL, an intelligent tutoring system for LISP programming, and have used GIL to conduct pedagogical experiments on skill acquisition. Progress in the current year includes extensions to GIL's graphical representation and model tracing capabilities. The experiments run this year include a study of how GIL's graphical representations facilitate learning for complex programming skills and how GIL enables students to engage in a more natural resoning than the traditional text-based representation of the programming language.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1996
Accession Number
ADA309569

Entities

People

  • Brian J. Reiser

Organizations

  • Princeton University

Tags

DTIC Thesaurus Topics

  • Acquisition
  • Computer Languages
  • Computer Programming
  • Environment
  • Formal Languages
  • Language
  • Learning
  • Programming Languages

Readers

  • Artificial Intelligence