Building the Analytic Foundation for DIS Tool: A Planning Tool for Users of Distributed Interactive Simulation (DIS).

Abstract

Distributed Interactive Simulation (DIS) provides a potentially cost effective environment for collective, combined arms, and joint training and combat developments testing. DIS costs are kept low, in part, by using computer generated forces (CGF) to serve as the opposition force and as part of the friendly force. To realize the potential benefits of DIS it is critical to have measures of performance for manned units, and the behavior of the CGF must be sensitive to the same variables that influence the behavior of manned units. Both performance measurement and CGF behavior have been based heavily on physical attributes of weapon systems and battlefield environments with little or no attention to perceptual and cognitive variables. This report describes the broad concept for automated DIS Taxonomy of On and Off-line (DIS TOOL) performance variables to support the needs of a wide range of users including combat developers, training developers, CGF developers, materiel developers, and operational testers and evaluators.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1996
Accession Number
ADA313522

Entities

People

  • Beverly Winsch
  • Nancy Atwood
  • Timothy Clifton

Organizations

  • Braddock Dunn & McDonald

Tags

DTIC Thesaurus Topics

  • Battlefields
  • Computers
  • Distributed Interactive Simulations
  • Environment
  • Measurement
  • Simulations
  • Simulators
  • Taxonomy
  • Training
  • Warfare
  • Weapon Systems
  • Weapons

Fields of Study

  • Engineering

Readers

  • Military Training and Readiness Simulation
  • Software Engineering.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.