A New Paradigm for Fast, Interactive Simulation.
Abstract
The objective of this effort has been to investigate and develop specific algorithms and demonstrations establishing the feasibility and value of novel techniques for (a) sensitivity estimation, (b) response surface generation, (c) parallel simulation, (d) ordinal optimization, and (e) interfaces in hierarchical simulation, to be used towards the creation of a fast, interactive simulation environment for C3I systems. Towards this objective, several specific tasks were performed intended to investigate new approaches and to demonstrate their capability to (a) provide substantial improvement in simulation time, (b) preserve statistics in hierarchical simulation models, and (c) facilitate design and decision making processes based on simulation.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 01, 1997
- Accession Number
- ADA324539
Entities
People
- Christos G. Cassandras
- Wei-bo Gong
Organizations
- University of Massachusetts Amherst