A New Paradigm for Fast, Interactive Simulation.

Abstract

The objective of this effort has been to investigate and develop specific algorithms and demonstrations establishing the feasibility and value of novel techniques for (a) sensitivity estimation, (b) response surface generation, (c) parallel simulation, (d) ordinal optimization, and (e) interfaces in hierarchical simulation, to be used towards the creation of a fast, interactive simulation environment for C3I systems. Towards this objective, several specific tasks were performed intended to investigate new approaches and to demonstrate their capability to (a) provide substantial improvement in simulation time, (b) preserve statistics in hierarchical simulation models, and (c) facilitate design and decision making processes based on simulation.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1997
Accession Number
ADA324539

Entities

People

  • Christos G. Cassandras
  • Wei-bo Gong

Organizations

  • University of Massachusetts Amherst

Tags

Communities of Interest

  • Energy and Power Technologies
  • Engineered Resilient Systems
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aircrafts
  • Algorithms
  • Command And Control
  • Communication Systems
  • Computational Complexity
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computers
  • Differential Equations
  • Graphical User Interface
  • Information Science
  • Object Oriented Programming
  • Parallel Computing
  • Parallel Processing
  • Reliability
  • Simulations

Readers

  • Computational Modeling and Simulation
  • Regression Analysis.