Mixed Fidelity Simulation Technology Development.

Abstract

Mixed models with different levels of fidelity within the same simulation present a difficult challenge to simulation developers and users. Very often, changes in fidelity impose changes in the model interfaces and the fidelity requirements of other models. This report presents the results of our investigation of object oriented approaches that facilitate simulations composed of models of various fidelity levels. The terms fidelity, fidelity level, fidelity boundary, mixed fidelity, and model validity are defined to provide a rigorous framework for discussion. Practical approaches towards defining an interface paradigm that exploits polymorphism and the inheritance characteristics of an object oriented hierarchy are described. These techniques are demonstrated within the context of a sample geolocation problem implemented in C++. In addition, we provide guidelines for model and class reuse C++ libraries. Other potential technologies that hold additional potential for enhancement of mixed fidelity simulation such as distributed objects and parameterized types are also explored.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1997
Accession Number
ADA324540

Entities

People

  • B. Gossage
  • D. Salazar
  • J. Bass
  • J. Kyser
  • W. Roark

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Analog Signals
  • Artificial Satellites
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computer Science
  • Databases
  • Doppler Effect
  • Global Positioning Systems
  • Graphical User Interface
  • Information Science
  • Measurement
  • Object Oriented Programming
  • Reliability
  • User Interface

Fields of Study

  • Computer science

Readers

  • Computational Fluid Dynamics (CFD)
  • Computational Linguistics
  • Systems Analysis and Design