Shortest Path Planning on Topographical Maps.

Abstract

This thesis introduces a new algorithm for quickly answering repetitive least cost queries between pairs of points on the Earth's surface as represented by digital topographical maps. The algorithm uses a three step process; preprocessing, geometrically modified Dijkstra search, and postprocessing. The preprocessing step computes and saves highly valuable global information that describes the underlying geometry of the terrain. The search step solves shortest path queries using a modified Dijkstra algorithm that takes advantage of the preprocessed information to 'jump' quickly across flat terrain and decide whether a path should go over or through a high cost region. The final step is a path improvement process that straightens and globally improves the path. Our algorithm partitions the search space into free regions and obstacle regions. However, unlike other algorithms using this approach, our algorithm keeps the option of passing through an obstacle region.

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Document Details

Document Type
Technical Report
Publication Date
May 01, 1997
Accession Number
ADA325056

Entities

People

  • Michael A. Vanputte

Organizations

  • University of Missouri

Tags

Communities of Interest

  • Air Platforms
  • Autonomy
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Boundaries
  • Change Detection
  • Character Recognition
  • Collision Avoidance
  • Computer Vision
  • Databases
  • Detection
  • Elevation
  • Geography
  • Geometry
  • Motion Planning
  • Preprocessing
  • Signal Processing
  • Three Dimensional
  • Two Dimensional

Fields of Study

  • Computer science

Readers

  • Computational Modeling and Simulation
  • Computer Science.
  • Graph Algorithms and Convex Optimization.

Technology Areas

  • Space
  • Space - Spacecraft Maneuvers