Co-Learning and the Evolution of Social Activity,

Abstract

We introduce the notion of co-learning, which refers to a process in which several agents simultaneously try to adapt to one another's behavior so as to produce desirable global system properties. Of particular interest are two specific co-learning settings, which relate to the emergence of conventions and the evolution of cooperation in societies, respectively. We define a basic co-learning rule, called Highest Cumulative Reward (HCR), and show that it gives rise to quite non-trivial system dynamics. In general, we are interested in the eventual convergence of the co-learning system to desirable states, as well as in the efficiency with which this convergence is attained. Our results on eventual convergence are analytic; the results on efficiency properties include analytic lower bounds as well as empirical upper bounds derived from rigorous computer simulations.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1994
Accession Number
ADA325130

Entities

People

  • Moshe Tennenholtz
  • Yoav Shoham

Organizations

  • Stanford University

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Computational Ecology
  • Computer Science
  • Computer Simulations
  • Computers
  • Game Theory
  • Genetics
  • Human Behavior
  • Population Genetics
  • Probability
  • Probability Distributions
  • Quantum Properties
  • Random Variables
  • Reinforcement Learning
  • Simulations
  • Statistical Mechanics
  • Statistics
  • Stochastic Processes

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Statistical inference.
  • Systems Analysis and Design