Virtual Reality Technologies and Systems.

Abstract

The aim of this report is to provide an overview of recent developments in some key virtual reality (VR) technologies and systems. Various definitions of VR will be provided. Current VR hardware (Head Mounted Displays, BOOM devices, Stereo Glasses, Convolvotron, Gloves, Tracking devices) and VR software (computer graphic issues, object representation and toolkits) will be discussed. Current innovative systems will then be presented which will include a discussion of SmartScene, FolyShop, Responsive Workbench, Virtual Workbench and the CAVE. Finally, a brief discussion of applications and areas of research will be presented.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 1997
Accession Number
ADA326717

Entities

People

  • Sabrina Sestito

Organizations

  • Defence Science and Technology Group

Tags

DTIC Thesaurus Topics

  • Computational Science
  • Computer Simulations
  • Computers
  • Computing Devices
  • Computing-Related Activities
  • Human-Computer Interaction
  • Human-Computer Interfaces
  • Human-Machine Interaction
  • Human-Machine Interfaces
  • Human-Machine Systems
  • Interdisciplinary Science
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications
  • Economics
  • Human-Computer Interaction (HCI).