Virtual Environment Interface Requirements for Combat Leader Training and Mission Rehearsal
Abstract
The Army has made a substantial commitment to the use of networked computer simulations for training, concept development, and test and evaluation. The current networked training system Simulation Networking (SIMNET) and the next generation system; the Close Combat Tactical Trainer (CCTT), provide effective forms of training for soldiers fighting from vehicles, but these systems are unable to do the same for individual dismounted soldiers. Virtual Environment (VE) technology has the potential to provide Individual Combat Simulations (ICS) for the electronic battlefield. This report reviews the current state of the art and projected future capabilities of the VE technologies associated with speech recognition, gesture recognition, and computer generated forces. The review provides a roadmap that outlines the potential applications of these VE technologies for training, mission rehearsal, and performance measurement for combat team leaders; enumerates the technological capabilities need to implement these applications; specifies realistic near term goals for prototype development and testing; and identifies knowledge gaps and the research needed to fill them.
Document Details
- Document Type
- Technical Report
- Publication Date
- Aug 01, 1997
- Accession Number
- ADA335858
Entities
People
- Paul J. Sticha
- Roy C. Campbell
- Steven R. Schwaim
Organizations
- Human Resources Research Organization