3-D Surface Anthropometry: Review of Technologies.

Abstract

The seven chapters in this document describe the dramatic changes taking place in the field of anthropometry due to advances in 3-D imaging technology. Chapter 1 lists some of the advantages of 3-D anthropometric techniques, and explains how 3-D technology can overcome many of the limitations of traditional anthropometry. Chapter II discusses the various fields of 3-D anthropometry applications along with the common technologies used in each field. The emphasis of this chapter is on applications within the medical field, human systems engineering, and clothing technology. An overview of applications within the fields of comparative morphology and virtual reality is also given. Chapter ffi describes the various measurement technologies currently available for 3-D anthropometry. Technologies discussed include photogrammetry, videography, surface scanning (lasers and contact devices), and volume scanning. Descriptions of each methodology are discussed along with the significant advantages and disadvantages of each method. Chapter IV discusses the techniques and technologies used to visualize, model, and analyze 3-D anthropometric data. The discussion covers a wide range of topics, including hardware platforms, software systems, and user requirements applicable to 3-D anthropometric data visualization, modeling, and analysis. This chapter serves to highlight the potential advantages from improving the analyst's ability to visualize, retrieve, and analyze 3-D anthropometric data through the use of state-of-the-art computer technology.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1997
Accession Number
ADA339120

Entities

Organizations

  • AGARD

Tags

Communities of Interest

  • Biomedical
  • Energy and Power Technologies
  • Engineered Resilient Systems
  • Ground and Sea Platforms
  • Human Systems
  • Space

DTIC Thesaurus Topics

  • Communication Channels
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computers
  • Ear
  • Health Services
  • Human Factors Engineering
  • Information Science
  • Medical Personnel
  • Multiple Access
  • Network Protocols
  • Network Science
  • X-Ray Computed Tomography

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Exercise and Sports Science.
  • Software Engineering.

Technology Areas

  • Directed Energy