Development of a Commercial FOM for 3D Interactive Entertainment Applications
Abstract
This report describes the development of a High Level Architecture (HLA) federates and Federation Object Model (FOM) to show the viability of this approach for multi participant, networked games and other entertainment applications. A simple tennis like game called Tong, representative of a particular application class, was developed and represented using HLA development requirements. The game was played on a testbed consisting of two PC platforms connected by ethernet, with communication accomplished by the HLA Run Time Infrastructure (RTI) 1.0-2 for Windows. Both standard 2D and a unique autostereo (no glasses or headtracking) 30 display, which shows 30 images with parallax , were used for visualization. Design and implementation was performed for three key issues for interactive games: transfer of ownership, viewpoint sharing and multiple levels of detail viewing, including device-independent abstractions. The report concludes that HLA principles and RTI services are appropriate for commercial applications including networked games, Location Based Entertainment, medical and education.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 19, 1998
- Accession Number
- ADA341952
Entities
People
- Douglas Rogers
- Fandreas Kemkes
- Richard Vestewig