Reactive Control of Distributed Interactive Simulations

Abstract

In this paper we propose a distributed control architecture for Distributed Interactive Simulation (DIS) applications which allows for the dynamic integration and communication of interacting processes using intelligent control agents cooperating via a logic communication network. The type of DIS applications which we discuss include the interactive simulation initiative of the U.S. Army to create a realistic warfare training environment by using high speed communications to permit real time interaction between geographically dispersed warfare simulations with actual combat units in the field, cooperative game playing and virtual manufacturing.

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Document Details

Document Type
Technical Report
Publication Date
Mar 31, 1998
Accession Number
ADA344363

Entities

People

  • A. Nerode
  • J. B. Remmel
  • W. Kohn

Organizations

  • University of California, Berkeley

Tags

Communities of Interest

  • Biomedical
  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Materials and Manufacturing Processes
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Application Software
  • Artificial Intelligence
  • Automata Theory
  • Communication Channels
  • Computational Science
  • Computer Programming
  • Computers
  • Databases
  • Detectors
  • Distributed Interactive Simulations
  • Information Systems
  • Mathematical Models
  • Network Science
  • Relational Databases
  • Simulations
  • Training

Readers

  • Computational Fluid Dynamics (CFD)
  • Enterprise Information Systems Architecture and Joint Command Capability Interoperability Support.
  • Military Training and Readiness Simulation