Decision Support Rendering Tools (DSRTs) for Battlespace Command and Control

Abstract

The overall goal of the Decision Support Rendering Tools (DSRTs) for Battlespace Command and Control Phase I effort was to demonstrate the technical feasibility of using DSRT technology to improve the commander's ability to maintain battlefield situational awareness. This report summarizes results of this project's Phase I work which occurred during the 29 November 1997 to 29 May 1998 time period. This project addressed U.S. Army Communications-Electronics Command's (CECOM's) Small Business Innovation Research (SBlR) Topic A97-054 of U.S. Department of Defense solicitation 97-02. Dual Incorporated integrated selected displays into CECOM's Battlefield Planning and Visualization for Windows NT (WinBPV) and developed other DSRT displays and 3D visualization functionality using 3D rapid prototyping tools. These rapidly prototyped displays included a 2D/3D composite intervisibility surface, a 3D unit status information object and a synchronization array heads up display. The proposed recommended design for a Phase 11 DSRT Synchronization Visualizer prototype is described. This report shows that the development and integration of 3D and 2D decision support rendering tools (DSRTs) for battlefield visualization is feasible, has Army user interest at both the lower and higher command echelons and shows indications of improving the commander's ability to quickly grasp the battlefield image.

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Document Details

Document Type
Technical Report
Publication Date
May 27, 1998
Accession Number
ADA345665

Entities

People

  • David Dryer

Tags

Communities of Interest

  • C4I
  • Energy and Power Technologies
  • Human Systems
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Command And Control
  • Computer Programming
  • Computer Programs
  • Electronics
  • Graphical User Interface
  • Human-Machine Interaction
  • Information Processing
  • Information Systems
  • Operating Systems
  • Prototypes
  • Small Business
  • Software Design
  • Software Development
  • Software Development Tools
  • Software Prototyping
  • Three Dimensional
  • Visualizations

Readers

  • Computer Vision.
  • Human-Computer Interaction (HCI).
  • Small Business Innovation Research Program (SBIR) EDI Research and Innovation.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control
  • Microelectronics