A Fracturing of Polygonal Objects
Abstract
This report presents an approach for the fracture of polygonal objects. The technique was developed by the U.S. Army Research Laboratory (ARL) for real-time display of munitions penetrating urban structures. A weapons effects model and exterior polygon clipper were designed to accomplish this. The algorithm has been successfully implemented as a component of a combat simulator.
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 1998
- Accession Number
- ADA350431
Entities
People
- Andrew M. Neiderer
- Mark A. Thomas
- Richard Pearson
Organizations
- United States Army Research Laboratory