Digital Topology of Sets of Convex Voxels

Abstract

Classical digital geometry deals with sets of cubical voxels (or square pixels) that can share faces, edges, or vertices; but basic parts of digital geometry can be generalized to sets S of convex voxels (or pixels) that can have arbitrary intersections. In particular, it can be shown that if each voxel P of S has only finitely many neighbors (voxels of S that intersect P), and if any nonempty intersection of neighbors of P intersects P, then the neighborhood N(P) of every voxel P is simply connected, and if the topology of N(P) does not change when P is deleted (i.e., P is a simple voxel), then deletion of P does not change the topology of S.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1998
Accession Number
ADA353697

Entities

People

  • Ariel Rosenfeld
  • Punam K. Saha

Organizations

  • University of Maryland

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Abstracts
  • Automation
  • Availability
  • Classification
  • Computer Vision
  • Convex Sets
  • Geometry
  • Image Processing
  • Mathematics
  • Military Research
  • Normality
  • Optical Scanning
  • Security
  • Theorems
  • Topology
  • Triangles
  • Universities

Readers

  • Graph Algorithms and Convex Optimization.
  • Image Processing and Computer Vision.