Human Dynamics Modeling Topic 97.2, A97-O24

Abstract

The purpose of the Phase 1 research was to investigate and prototype methods to simulate realistic human activities utilizing physics based motions and limb trajectory control strategies. Under the Phase 1 work, researchers successfully simulated dynamic motion, impacts, and control schemes utilizing an advanced human model and 3D computer graphics program (Transom Jack). A comprehensive survey of potential control schemes was completed and documented, and the most promising control method was further developed. Potential applications for this work include dynamic simulation of human movement and locomotion under varying timing and loading conditions. The combination of 3D graphics, a realistic human biomechanical model, physics based motion, and dynamic control capabilities will allow assessment of energy expenditure, joint loading, and man equipment interface issues.

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Document Details

Document Type
Technical Report
Publication Date
Jun 06, 1998
Accession Number
ADA357986

Entities

People

  • Lisa Schutte
  • Michael Young

Tags

Communities of Interest

  • Autonomy
  • Human Systems

DTIC Thesaurus Topics

  • Central Nervous System
  • Computer Graphics
  • Control Systems
  • Dynamics
  • Graphical User Interface
  • Graphics
  • Locomotion
  • Models
  • Nervous System
  • Physics
  • Prototypes
  • Robotics
  • Simulations
  • Simulators
  • Three Dimensional
  • Trajectories
  • Two Dimensional

Readers

  • Computational Fluid Dynamics (CFD)
  • Robotics and Automation.
  • Software Engineering