Assessing Battle Command Information Requirements and the Military Decision Making Process in a Concept Experimentation Program.

Abstract

This report describes a concept experimentation assessment of battle command information requirements and military decision making in the 2010-2015 timeframe. This research was the first in a series of concept experimentation programs (CEPs) planned by the Mounted Battlespace Battle Lab (MBBL) at Fort Knox, KY, to re-engineer command and staff operations. This report focuses on research methods, exploratory results, and recommendations on method improvements for assessing battle command information requirements and the military decision making process (MDMP). The exploratory results provide a benchmark for future efforts and suggestions for improving information systems and future evaluations. Limitations and lessons learned on research methods are considered. Method recommendations address measurement approach issues, such as mission, enemy, terrain, troops, and time (METT-T) structure for determining information requirements, and the applicability of the MDMP in a real-time information environment. Recommendations on manual measures address the timing and scope of assessment and respondent workload. Finally, recommendations on instrumented measures stress reducing respondent workload and increasing measurement scope and precision.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1998
Accession Number
ADA359897

Entities

People

  • Bruce S. Sterling
  • Carl W. Lickteig
  • Gary S. Elliott
  • Joe E. Burns
  • Joe E. Langenderfer

Organizations

  • U.S. Army Research Institute for the Behavioral and Social Sciences

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aircrafts
  • Control Systems
  • Databases
  • Electronic Mail
  • Information Processing
  • Information Systems
  • Lessons Learned
  • Measurement
  • Military Science
  • Situational Awareness
  • Test And Evaluation
  • Three Dimensional
  • Two Dimensional
  • Unmanned Aerial Vehicles
  • War Games
  • Warfare
  • Workload

Fields of Study

  • Computer science

Readers

  • Joint Military Operations and Doctrine.
  • Military Training and Readiness Simulation
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.