The Distributed Interactive Simulation (DIS) Lethality Communication Server. Volume II: User and Programmer's Manual

Abstract

Volume 1 presented the distributed interactive simulation lethality communication server, a client-server approach to handling battle simulation lethality. Although Volume 1 explained the approach and its benefits and limitations, it presented no information about how to set up, run, or modify the server. In this volume, these vital (yet sometimes tedious) details are provided.

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Document Details

Document Type
Technical Report
Publication Date
Feb 01, 1999
Accession Number
ADA361145

Entities

People

  • Geoffrey C. Sauerborn

Organizations

  • United States Army Research Laboratory

Tags

Communities of Interest

  • Electronic Warfare
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Abstracts
  • Application Software
  • Computer Graphics
  • Computer Programming
  • Computer Programs
  • Computers
  • Computing System Architectures
  • Coordinate Systems
  • Data Sets
  • Databases
  • Distributed Interactive Simulations
  • Military Research
  • Network Protocols
  • Operating Systems
  • Shell Scripts
  • Virtual Reality
  • War Games

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