VESUB Technology Demonstration: Project Summary

Abstract

The objective of this report is to provide a chronology of project events and an assemblage of critical technical and process issues that played a significant role in the development of the Virtual Environment for Submarine Shiphandling and Piloting Training (VESUB) system, and which offer an insight into project development for this and other training systems that employ state-of-the-art technologies. This is the third in a series of reports to document the VESUB project. This report will be used in conjunction with the previous publications in the series, NAWCTSD TECHNICAL REPORT 97-013 and 98-003, which documented the usability analysis for the VESUB Instructor/Operator Station and the VESUB TEE, respectively. Finally, six conclusions and recommendations are provided to support future improvements in VE training system development: 1) VESUB provides effective shiphandling training; 2) Team communications is a must in the development of complex systems; 3) Legacy based system development must be closely evaluated; 4) Configuration Management is essential for success; 5) Complex scenes require sufficient fidelity to support training requirements; and 6) VE offers unique presentation capabilities that should be exploited.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1999
Accession Number
ADA362565

Entities

People

  • Alton G. Seamon
  • Dennis A. Vincenzi
  • Robert T. Hays
  • Scott K. Bradley

Organizations

  • Naval Air Warfare Center

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Application Software
  • Automated Speech Recognition
  • Complex Systems
  • Computer Programming
  • Computers
  • Configuration Management
  • Employment
  • Instructors
  • Military Research
  • Navigation
  • Navigational Aids
  • Operating Systems
  • Personnel Management
  • Reliability
  • Software Design
  • Training
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Computational Linguistics
  • Military Training and Readiness Simulation
  • Technical Research and Report Writing.