A System Dynamics Based Multi User Network Game

Abstract

We develop a multi-user computer network simulation game model as a decision support tool in a manufacturing and distribution system. The model, written in Powersim(registered) software package, based on system dynamics theories. The game is a "dynamic business environment" in which the outcome is determined by interactions within and between the players in the framework of the industrial system. This game can accommodate simultaneous play by a maximum of seven players. Management's job in the game is to employ its company's resources and to manage its operations in such a way as to minimize the inventory fluctuations and costs. The purpose of this decision support tool is to provide hypothetical business scenarios in which players-managers-can practice decision-making processes in their companies. The simulation game, built in this thesis, can Support planning, decision-making, and policy-setting processes by analyzing the effect of changes in the operations and resources that impact inventory level and cost and by providing a means to test and resent the proposed policies under different scenarios.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1999
Accession Number
ADA365387

Entities

People

  • Hunkar Toyoglu

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Human Systems

DTIC Thesaurus Topics

  • Analysis Of Variance
  • Case Studies
  • Closed Loop Systems
  • Commerce
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computers
  • Databases
  • Dynamics
  • Equations
  • Inventory
  • Mathematical Models
  • Organizational Structure
  • Simulations
  • Systems Management
  • Time Intervals

Readers

  • Economics
  • Game Theory.
  • Logistics and Supply Chain Management.