Distributed Simulation-Based Situational Awareness Experiments

Abstract

Situational awareness is an issue of growing interest and importance in analyses of the modern battlefield. This report summarizes the results of a 22 factorial experiment in which two components of situational awareness were varied in a free play interactive war game. The two components were battlefield visibility (as presented on a workstation display) and the availability of unattended ground sensors. Half the trials were conducted with all Blue forces on the battlefield visible to all members of the Blue team; half were conducted with (Blue) players' visibility restricted to those units under his direct command. Similarly half of the trials were played without sensors. Analysis of variance and log linear analyses indicated that neither of these factors was significant, suggesting that the complexity of the engagements overwhelmed their impact.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1999
Accession Number
ADA373429

Entities

People

  • D. F. Deriggi
  • R. W. Carpenter
  • T. M. Stone
  • V. Wong
  • W. W. Lin

Organizations

  • Institute for Defense Analyses

Tags

Communities of Interest

  • Sensors
  • Weapons Technologies

DTIC Thesaurus Topics

  • Analysis Of Variance
  • Availability
  • Battlefields
  • Combinatorial Analysis
  • Command And Control
  • Detection
  • Distributed Interactive Simulations
  • Factorial Design
  • Information Science
  • Simulations
  • Simulators
  • Situational Awareness
  • Task Forces
  • Three Dimensional
  • Two Dimensional
  • Visibility
  • Warfare

Fields of Study

  • Psychology

Readers

  • Distributed Systems and Data Platform Development
  • Human-Computer Interaction (HCI).
  • Regression Analysis.