Distributed Simulation-Based Situational Awareness Experiments
Abstract
Situational awareness is an issue of growing interest and importance in analyses of the modern battlefield. This report summarizes the results of a 22 factorial experiment in which two components of situational awareness were varied in a free play interactive war game. The two components were battlefield visibility (as presented on a workstation display) and the availability of unattended ground sensors. Half the trials were conducted with all Blue forces on the battlefield visible to all members of the Blue team; half were conducted with (Blue) players' visibility restricted to those units under his direct command. Similarly half of the trials were played without sensors. Analysis of variance and log linear analyses indicated that neither of these factors was significant, suggesting that the complexity of the engagements overwhelmed their impact.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 1999
- Accession Number
- ADA373429
Entities
People
- D. F. Deriggi
- R. W. Carpenter
- T. M. Stone
- V. Wong
- W. W. Lin
Organizations
- Institute for Defense Analyses