An Operational Model for Finite State Machine Replanning in MODSAF

Abstract

The United States Army is tasked by the nation to provide an army that is disciplined, well trained, well-equipped, and well-led, capable of deploying anywhere in the world and winning decisively. At the tactical level of war, this translates to individual commanders preparing their units to fight and defeat an enemy. In order to prepare to accomplish this task, commanders must train their units under realistic conditions. Given the fiscal constraints placed on the United States military, simulations provide an opportunity for leaders to utilize current training methodology to train themselves and their staffs for wartime missions at minimum cost. An essential component of a simulation is the Computer-Generated Force (CGF) that attempts to replicate realistic human and physical behaviors in the synthetic battlefield. Although there are many different CGFs in existence today, this thesis will focus on how ModSAF replicates and implements human behavior. Currently, there is no organic behavioral model in ModSAF that conducts self-modification of tasks based purely on observation of the synthetic battlefield. Existing models are adequate to train perfunctory, rote tasks but do not challenge military leaders under conditions that are found during combat. A human operator sitting at a computer workstation is necessary to make behavioral decisions for subordinate computer generated entities. This does not represent how a military leader would conduct these tasks in a live tactical situation. This thesis will propose an operational model for ModSAF that will allow a tank platoon to autonomously replan its behavior based on observation of its synthetic battlespace.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2000
Accession Number
ADA376477

Entities

People

  • John S. Kolasheski

Organizations

  • University of Central Florida

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Anti-Tank Missiles
  • Application Software
  • Artificial Intelligence
  • Combat Operations
  • Command And Control
  • Computational Science
  • Computer Languages
  • Computer Programming
  • Computers
  • Graphical User Interface
  • Information Systems
  • Local Area Networks
  • Machine Learning
  • Military Science
  • Operating Systems
  • United States
  • Warfare

Readers

  • Military History of the United States in the 20th Century.
  • Military Training and Readiness Simulation
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.