Modeling of Atmospheric Effects
Abstract
Realistically modeling atmospheric effects and their impacts is a difficult task. Atmospheric effects run the gamut from small scale, localized effects such as thundershowers, fog, smoke, etc., to large-scale synoptic events such as weather fronts. Once these features are modeled they must then be correctly applied and/or interfaced with other, usually larger, simulations. To avoid duplicative efforts it is prudent to establish standards in various areas. The Dynamic Atmospheric Environments (DAE) category is one of twenty areas established by the U.S. Army's Modeling and Simulation Office to set standards in the area of atmospheric modeling. This document provides the definition, requirements, objectives and roadmap for the DAE category. Also presented are those efforts that are currently underway in the U.S. Army that have as their goal to render more atmospheric realism in models and simulations in order to ultimately provide the Commander and soldier with more accurate choices or predictions on the battlefield.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jun 01, 2000
- Accession Number
- ADA379288
Entities
People
- Richard Shirkey
Organizations
- United States Army Research Laboratory