A Generic Preference System Pattern and C++ Implementation
Abstract
Most applications require that users can customize features, This report presents a preference design pattern that solves that requirement. The design pattern provides two main features: generic GUI editing and serialization. The report also defines possible C++ implementation issues and proposes possible solutions. The Appendix contains a partial code listing for a C++ implementation of the design pattern.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 29, 2000
- Accession Number
- ADA383862
Entities
People
- Brian Solan
- Gregory Stern
- Michael Pilone
Organizations
- United States Naval Research Laboratory