Agent-Based Simulation of Military Operations Other Than War Small Unit Combat

Abstract

A significant challenge to the Armed Forces today is the development of tactics, techniques, procedures, and equipment that will enable success in the small-scale combats that characterize Military Operations Other Than War (MOOTW). This thesis develops an agent-based simulation methodology for modeling MOOTW combat scenarios. The methodology combines agent-based modeling with discrete event simulation in a software package called AgentKit. AgentKit is used to model a riot control problem for an experiment that pits two kinds of tactics against two different kinds of crowds. This simulation yields insights into the scenario modeled and demonstrates the usefulness of agent-based simulation for the exploration of tactical concepts in a MOOTW context.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2000
Accession Number
ADA384186

Entities

People

  • Ronald F. Woodaman

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Human Systems
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Agent-Based Simulations
  • Artificial Intelligence
  • Attrition
  • Computational Science
  • Computer Languages
  • Computer Science
  • Computer Simulations
  • Computers
  • Employment
  • Experimental Design
  • Firing Rate
  • Military Operations
  • Nonlethal Weapons
  • Operations Research
  • Personnel Management
  • Urban Areas
  • Warfare

Fields of Study

  • Engineering

Readers

  • Joint Military Operations and Doctrine.
  • Political Violence and Terrorism Studies.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.